No, deathtouch causes "lethal damage" to creatures, indestructible creatures cannot be killed by "lethal damage".
A creature with shroud can be sacrificed because it's not being targeted. And yes, deathtouch works on creatures with shroud because it doesn't target. Shroud only prevents the card having it from being targeted.
If you use a card like Supreme Verdict where it doesn't target, it will kill it. Another way to kill hexproof creatures is to target something instead of the creature itself. If you use something like Devour Flesh, you target the player (even if the creature gets sac'd) so the creature can be removed.
Yes removing all loyalty counters from any planeswalker would send them to the graveyard. Ivory Mask, Solitary Confinement, Gilded Light and True Believer all give you shroud, just to name a few, so yes, a player can have shroud. Shroud stops all targeting.
If you are casting the spell then no, you cannot enchant a creature with shroud. This is because aura spells target while they are on the stack. 114.1b Aura spells are always targeted. These are the only permanent spells with targets.
Sure, as long as the same player controls both. But since hexproof prevents the creature from being targeted by an opponent, you can't exile an opponent's hexproof creature with Oblivion Ring.
Shroud is a keyword ability that prevents a permanent or player from being the target of spells or abilities. Shroud.
A permanent with hexproof can still be the target of spells or abilities controlled by that permanent's controller or that player's teammates. The same is true for a player with hexproof. Aura spells target a permanent or player. You can't cast an Aura spell targeting an opponent's permanent with hexproof.
If the total damage marked on a creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704).
Vigor is an online looter shooter game set in post-apocalyptic Norway. The goal is to stay alive and build a shelter that will protect against the harsh environment. Players have to seek resources and better equipment.
'Shroud' only prevents spells from targeting a permanent. It does not grant protection, it does not remove or unattach auras or equipment. In the case you discuss here, Shroud has zero effect.
Re: if a creature gains shroud lose equipment
Equipment doesn't constantly target, only when using the equip ability (or something else that targets). Giving a creature shroud when equipment is attached doesn't cause the equipment to fall off.Does hexproof prevent death touch? No. Deathtouch does not target anything. The only things that can target are spells, activated abilities and triggered abilities that use the stack, and the only ones that do are those that use the actual word 'target' in rules text.
You can't play the Equip ability targeting a creature with Shroud. It's possible for the Equipment to become attached to such a creature, and if that happens it will stay attached. But in general, no, you can't equip it.
Shroud is a static ability. “Shroud” means “This permanent or player can't be the target of spells or abilities.” It doesn't prevent damage to a creature with Shroud, nor makes it impossible to destroy the permanent with Shroud, nor counter a spell of a permanent with Shroud.
A permanent with hexproof can still be the target of spells or abilities controlled by that permanent's controller or that player's teammates. The same is true for a player with hexproof. Aura spells target a permanent or player. You can't cast an Aura spell targeting an opponent's permanent with hexproof.
Other ways to deal with indestructible permanents that do not cause them to "die" include:
- Exiling. (Swords to Plowshares)
- Bounce. (Unsummon)
- Interacting with them on the stack. (Counterspell)
- Discard. (Thoughtseize)
- Removal from the deck. (Memoricide)
- Taking control of them.
- Move them to their owner's library.
Rules or effects may cause an indestructible permanent to be sacrificed, put into a graveyard, or exiled. Therefore, as ikegami said above, all treefolk are indestructible when the Day of Judgement resolves except for the Timber Protector and survive, while the Timber Protector is destroyed and goes to the graveyard.
Does hexproof protect from board-wiping cards like terminus? No, it does not. Hexproof prevents a creature from being targeted by spells or abilities that your opponents control. Terminus does not target, as evidenced by the lack of the word target anywhere in its text.
Yes, Wrath of God will kill all creatures with shroud. It will also kill all creatures that have protection from white. It won't kill creatures that are indestructible.
Yes, Indestructible creatures are legal targets for spells/abilities that say "destroy target creature." The spell actually does resolve, but when it attempts to destroy the creature rule 700.4 prevents it from happening.
yeah protection from white does not defend against a wrath of god (Thats the card I think you are referring to) since the wrath does not target. so a creature will still be killed by a destroy all creatures card even if it has protection from that color.
Yes, Wrath of God destroys Progenitus. The controller or owner of Progenitus can't target his own creature due to the protection from all colors thing - so Broken Fall doesn't work at all.
Indestructible is a static ability. A permanent with indestructible can't be destroyed. Such permanents aren't destroyed by lethal damage, and they ignore the state-based action that checks for lethal damage. Multiple instances of indestructible on the same permanent are redundant.
- Eliminate it Directly. The obvious answer is to just get rid of it directly, with a non-targeting effect.
- WIPE the BOARD.
- Damage all Flying Creatures.
- Damage it indirectly.
- Force your opponent to Sacrifice it.
- Force your opponent to block your deathtouch or massive creature.
- Force it to lose shroud.
- Force it to lose flying.
702.11a Hexproof is a static ability. 702.11b “Hexproof” on a permanent means “This permanent can't be the target of spells or abilities your opponents control.” 702.11c “Hexproof” on a player means “You can't be the target of spells or abilities your opponents control.”